The Ai Can grab and throw


Ok so I did a lot of stuff this time. I moved all the force code from the first person character to an actor component so that it can be modular and the AI can use it. This required a bit of refactor so that it wasn't using specific components from the first person character. With that done, I added new nodes to the behavior tree to use the grab and throw functions from the component. All in all i like it and we're moving forward.

Get The Force And You

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.