Dynamic Behavior Tree
FlyingHome » Devlog
I made a dynamic behavior tree injection for the main tree. This allows me to easily swap out behaviors with a variable. I also made a long range behavior tree and one that just goes out and comes back home. I made it where when the bird is coming home they slow down to hit their target. I did this by lowering the max fly speed as they get closer to their goal.
FlyingHome
Status | Released |
Author | Steven Cooney |
More posts
- Better Dive22 days ago
- Modular Control Rig23 days ago
- Follow The Camera32 days ago
- Try Falling33 days ago
- Added Glide57 days ago
- Adds Up and Down Movement75 days ago
- Better Flying76 days ago
- Take Off77 days ago
- Gameplay Tag Interface78 days ago
- Hide and Seek79 days ago
Leave a comment
Log in with itch.io to leave a comment.