Separated Characters
FlyingHome » Devlog
I know it doesn't look like much of a difference but I changed the egg to be a pawn so that it doesn't have the extra cruft of the character. Namely the capsule collider and the character movement component. I also made a separate bird character so that they are cleanly split.
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FlyingHome
Status | Released |
Author | Steven Cooney |
More posts
- Better DiveOct 30, 2024
- Modular Control RigOct 29, 2024
- Follow The CameraOct 20, 2024
- Try FallingOct 19, 2024
- Added GlideSep 25, 2024
- Adds Up and Down MovementSep 07, 2024
- Better FlyingSep 06, 2024
- Take OffSep 05, 2024
- Gameplay Tag InterfaceSep 04, 2024
- Hide and SeekSep 02, 2024
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