Separated Characters
FlyingHome » Devlog
I know it doesn't look like much of a difference but I changed the egg to be a pawn so that it doesn't have the extra cruft of the character. Namely the capsule collider and the character movement component. I also made a separate bird character so that they are cleanly split.
FlyingHome
Status | Released |
Author | Steven Cooney |
More posts
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- Try Falling33 days ago
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- Adds Up and Down Movement75 days ago
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- Take Off77 days ago
- Gameplay Tag Interface78 days ago
- Hide and Seek79 days ago
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