Landscape Masks
FlyingHome » Devlog
I figured out how to create layer masks for flat and slopes. This drives the materials on the landscape. Then I can use that with the procedural generation tool to get the landscape material and spawn certain things on certain landscape layers. I also updated the PCG graph to spawn flowers in the open.
FlyingHome
Status | Released |
Author | Steven Cooney |
More posts
- Added Glide21 days ago
- Adds Up and Down Movement39 days ago
- Better Flying40 days ago
- Take Off41 days ago
- Gameplay Tag Interface42 days ago
- Hide and Seek43 days ago
- Mushroom Forest45 days ago
- Updated Behavior Tree and Field46 days ago
- Small Birds47 days ago
- Stamina Seed48 days ago
Leave a comment
Log in with itch.io to leave a comment.