Game Optimization
Naturemancer » Devlog
Today I'm working on optimizing the game. I figured out that the main thing destroying my performance was some huge overlap spheres on the player that I was using to make the forest move but I'm not doing that anymore so i removed it and 3 other overlap spheres. I also removed a floating pawn movement I wasn't using anymore. I can now stay about 30 fps with 1000 plants in the scene. I could optimize a lot more by caching stuff but I think that will be for another pass.
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Naturemancer
Status | In development |
Author | Steven Cooney |
More posts
- Adds Blight Spirit1 hour ago
- Water Spirit20 hours ago
- Turtles On A Mission1 day ago
- New Boar Den4 days ago
- New Starting Area Landscape5 days ago
- Adds Visible Requirements6 days ago
- Animal Habitat8 days ago
- Add Start Tree10 days ago
- Music Will Continue16 days ago
- Naturemancer Trailer Prototype Gameplay Loop16 days ago
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