Game Optimization


Today I'm working on optimizing the game. I figured out that the main thing destroying my performance was some huge overlap spheres on the player that I was using to make the forest move but I'm not doing that anymore so i removed it and 3 other overlap spheres. I also removed a floating pawn movement I wasn't using anymore. I can now stay about 30 fps with 1000 plants in the scene. I could optimize a lot more by caching stuff but I think that will be for another pass.

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