Game Optimization
Naturemancer » Devlog
Today I'm working on optimizing the game. I figured out that the main thing destroying my performance was some huge overlap spheres on the player that I was using to make the forest move but I'm not doing that anymore so i removed it and 3 other overlap spheres. I also removed a floating pawn movement I wasn't using anymore. I can now stay about 30 fps with 1000 plants in the scene. I could optimize a lot more by caching stuff but I think that will be for another pass.
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Naturemancer
Status | In development |
Author | Steven Cooney |
More posts
- Music Will Continue4 days ago
- Naturemancer Trailer Prototype Gameplay Loop4 days ago
- Adds Goal And End5 days ago
- Possession VFX7 days ago
- New Start18 days ago
- Blight Plants Update19 days ago
- Better Possession Movement20 days ago
- Animal Preferred Area26 days ago
- Ending And Areas27 days ago
- Better Turtle Grab28 days ago
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