Game Optimization
Naturemancer » Devlog
Today I'm working on optimizing the game. I figured out that the main thing destroying my performance was some huge overlap spheres on the player that I was using to make the forest move but I'm not doing that anymore so i removed it and 3 other overlap spheres. I also removed a floating pawn movement I wasn't using anymore. I can now stay about 30 fps with 1000 plants in the scene. I could optimize a lot more by caching stuff but I think that will be for another pass.
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Naturemancer
| Status | In development |
| Author | Steven Cooney |
More posts
- End Screen56 days ago
- Water Puts Out Fire57 days ago
- Move Back To Nav Mesh58 days ago
- AI Water59 days ago
- Water Collisions59 days ago
- Turtle Update63 days ago
- Fire Pit Updates63 days ago
- Camera And Wall Fixes65 days ago
- Level Set Up68 days ago
- New Shelter Level70 days ago
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