Let It Grow
Naturemancer » Devlog
Made it where plants now don't delete themselves when they hit max growth because that was silly. Now the forest grows. I also turned off the timer when they hit max growth to help with perf and there is no need for it at the moment. Also added a spawn seed radius to the plant struct so that the tree and bush can have different radius.
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Naturemancer
Status | In development |
Author | Steven Cooney |
More posts
- Minor UI And Camera Adjustments23 hours ago
- Dirt Spirit5 days ago
- Adds River6 days ago
- Adds Blight Spirit6 days ago
- Water Spirit7 days ago
- Turtles On A Mission8 days ago
- New Boar Den10 days ago
- New Starting Area Landscape11 days ago
- Adds Visible Requirements13 days ago
- Animal Habitat14 days ago
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