Fox Attack
Naturemancer » Devlog
So much better than last night. So i figured out that the move to was failing because I was giving it an actor that wasn't on the nav mesh. So I projected the actor location to the nav mesh and that fixed that. I also fixed my supposed problem with the loop not working. I think i was just tired last night. So I made it to where the fox will attack/eat the plants and if you run at them they will run away and bark at you. I also had a problem with the focus but figured out that was because the fox wasn't set to use the controller desired rotation. I also made some new EQS queries and a new eqs context for the player.
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Naturemancer
Status | In development |
Author | Steven Cooney |
More posts
- Music Will Continue4 days ago
- Naturemancer Trailer Prototype Gameplay Loop4 days ago
- Adds Goal And End5 days ago
- Possession VFX7 days ago
- New Start18 days ago
- Blight Plants Update19 days ago
- Better Possession Movement20 days ago
- Animal Preferred Area26 days ago
- Ending And Areas27 days ago
- Better Turtle Grab28 days ago
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