Bubble Spawner
Naturemancer » Devlog
I realized the problem with my plant code is that I was handling too many different things at the same time. I separated out initialize (called at construction), begin play, and grow that stabalized it. Sometimes you just need to sleep on it. I also changed collision on seeds to CCD to stop it from falling through the landscape but that might kill performance. I also made it so that seeds stay on the tree until they grow, much better. Also i added a bubble spawner and gave the spawner some vfx.
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Naturemancer
Status | In development |
Author | Steven Cooney |
More posts
- Minor UI And Camera Adjustments1 day ago
- Dirt Spirit5 days ago
- Adds River6 days ago
- Adds Blight Spirit6 days ago
- Water Spirit7 days ago
- Turtles On A Mission8 days ago
- New Boar Den11 days ago
- New Starting Area Landscape12 days ago
- Adds Visible Requirements13 days ago
- Animal Habitat15 days ago
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