Magic Bubble
Naturemancer » Devlog
I fixed the seed problem by telling the plant if it spawned as a seed or tree. Then i had much confusion with why the plants were floating and why the collision of the landscape doesn't seem to be working. I'll come back to that later. For now I got a time bubble working. But that made me rewrite how the seeds were getting attached to the tree because I didn't understand how the PCG raycasts were working.
Naturemancer
Status | Released |
Author | Steven Cooney |
More posts
- Low Poly Forest1 day ago
- Blight2 days ago
- Let It Grow3 days ago
- Fox Attack5 days ago
- Move To Tree6 days ago
- FoxyMovy8 days ago
- Habitat9 days ago
- Debug Speed19 days ago
- Plant Nutrition20 days ago
- Plant Refactor22 days ago
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