Magic Bubble
Naturemancer » Devlog
I fixed the seed problem by telling the plant if it spawned as a seed or tree. Then i had much confusion with why the plants were floating and why the collision of the landscape doesn't seem to be working. I'll come back to that later. For now I got a time bubble working. But that made me rewrite how the seeds were getting attached to the tree because I didn't understand how the PCG raycasts were working.
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Naturemancer
Status | In development |
Author | Steven Cooney |
More posts
- Music Will Continue4 days ago
- Naturemancer Trailer Prototype Gameplay Loop4 days ago
- Adds Goal And End5 days ago
- Possession VFX7 days ago
- New Start18 days ago
- Blight Plants Update19 days ago
- Better Possession Movement20 days ago
- Animal Preferred Area26 days ago
- Ending And Areas27 days ago
- Better Turtle Grab28 days ago
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