Well Those Are Not Seeds
Naturemancer » Devlog
I updated the seeds so that they now spawn with pcg. had to fix an annoying scaling issue. Then i updated it so that the physics keeps going until they are trees. Then I added a line cast to make sure they are on the ground. then i tried adding a forest. Unfortunately, the code I added to change the age of the trees also happens when the seeds spawn. let me ponder this...
Naturemancer
Status | Released |
Author | Steven Cooney |
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