Well Those Are Not Seeds
Naturemancer » Devlog
I updated the seeds so that they now spawn with pcg. had to fix an annoying scaling issue. Then i updated it so that the physics keeps going until they are trees. Then I added a line cast to make sure they are on the ground. then i tried adding a forest. Unfortunately, the code I added to change the age of the trees also happens when the seeds spawn. let me ponder this...
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Naturemancer
Status | In development |
Author | Steven Cooney |
More posts
- Minor UI And Camera Adjustments3 days ago
- Dirt Spirit7 days ago
- Adds River8 days ago
- Adds Blight Spirit9 days ago
- Water Spirit9 days ago
- Turtles On A Mission10 days ago
- New Boar Den13 days ago
- New Starting Area Landscape14 days ago
- Adds Visible Requirements15 days ago
- Animal Habitat17 days ago
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